Ideas that move technology into public benefit.
Keynotes, panels, and executive workshops on AI policy, neurodiversity, VR therapy, serious games, and DARPA-style innovation.
Innovation to ethical impact: how emerging technology moves from prototype to classrooms, clinics, agencies, foundations, and families.
Speaking themes
Keynotes, workshops, panels, and fireside conversations organized around three recurring themes.
AI & Responsible Innovation
For boards, foundations, agencies, and education leaders trying to use AI without widening inequity or lowering evidence standards.
- AI policy and governance
- Conversational agents and virtual humans
- Safe AI deployment in education
Health, XR & Neurodiversity
For audiences working at the intersection of behavioral health, immersive media, autism technology, and accessibility.
- VR therapy and mental health
- Autism technology and inclusive design
- Veteran and family support systems
DARPA-Style R&D
For teams that need to frame ambitious problems, fund risky work responsibly, and transition prototypes into durable programs.
- Heilmeier-style framing
- ARPA-inspired portfolio design
- Serious games and public-interest media
Formats
Designed for conferences, executive teams, advisory boards, research organizations, philanthropies, universities, and public agencies.
Keynotes
30–60 minute talks that give audiences a framework for technology, evidence, ethics, and implementation.
Executive Workshops
90-minute to full-day sessions on problem framing, portfolio design, AI governance, and responsible deployment.
Panels & Firesides
Practical conversation across AI, autism technology, veteran health, education, games, and public-interest innovation.
Speaking evidence
Selected talks, panels, and interviews.

AI Conversational Agents: Healthcare, Education & Nonprofits
TechEquity AI Summit panel exploring how conversational AI is transforming service delivery across healthcare, education, government, and nonprofit sectors.

AI Optimist Podcast with Skip Rizzo
Deep dive conversation exploring AI, autism, VR therapy innovation, and how breakthrough technologies scale through public service and strategic partnerships.
United Nations: AutismTech 2025
Policy and innovation strategies for inclusive technology in global neurodiversity and disability ecosystems.

Games for Change: Strategic Partnerships for Social Good
Moderating a panel on games for diabetes support and child motor therapy—how small teams create outsized impact.

STEM 5.0: Advocating for ARPA-ED in EdTech
Scientific American panel on DARPA-style innovation for education technology, scaling impact for autism, AI, and game-based learning.

SAFE Framework for Ethical AI in Education
Webinar discussing ethical frameworks for the use of AI in education, focusing on safety, accessibility, fairness, and equity.

Edge and Order: Regulating AI in Education
ASU+GSV panel on regulating AI in education, balancing innovation with student protection and ethical implementation.

AI Policy Discussion: ASU GSV 2022
EdSAFE AI Alliance discussion on ethical AI, neuroscience, and future-ready education—focusing on trust, accessibility, and impact of games and VR.

Psychology of eSports: APA Conference
Moderating an APA panel on neuroscience, games, and psychological health in eSports—highlighting VR and new learning models.

Pandemics to Psychological Health: Serious Play
Talk on resilience, games for mental health, and adaptive virtual environments for learning—featuring lessons from Sesame Street.
Planning an event or workshop?
Use the contact page for keynote, panel, workshop, advisory, or media inquiries.